PipelineFX Forum

Qube! => Jobtypes and Applications => Topic started by: pinkwerks on April 15, 2009, 09:41:05 PM

Title: Maya QB plugin barfs on whitespace in workspace.mel
Post by: pinkwerks on April 15, 2009, 09:41:05 PM
Hi I get this:

INFO: testing output directory for [Adobe(R)]
WARN: output directory [/method/JOBS/gillette_cs/set_up/shots/shot_009/vfx/maya//workspace -q -renderTypeEntry Adobe(R);] does not exist... attempting to create it...
ERROR: cannot create output dir [/method/JOBS/gillette_cs/set_up/shots/shot_009/vfx/maya//workspace -q -renderTypeEntry Adobe(R);]
ERROR: SUPER::initialize() at /usr/local/pfx/jobtypes/maya/UniversalMayaRenderJob.pm line 51.
ERROR: in initializing job at /usr/local/pfx/jobtypes/maya/MayaJob.pm line 206.
INFO: reporting status [failed] to supe: qb::reportjob('failed')

I'm assuming it's because the workspace.mel file contains (which is part of a default maya project):
workspace -fr "Adobe(R) Illustrator(R)" "data";

for now i'll get rid of the line - but it'd be nice if the script that generates the job was a little more robust.
Title: Re: Maya QB plugin barfs on whitespace in workspace.mel
Post by: shinya on April 16, 2009, 11:12:55 PM
Hi pinkwerks,

Sorry about the issue-- the issue has been reported, and we've since fixed it,
but it hasn't been released yet.

I've attached the patched file, PromptMayaJob.txt, that you can rename to
PromptMayaJob.pm and replace in your "jobtypes/maya/" folder on your workers.

-shinya.

[attachment deleted by admin]