When I submit a 3dsmax render (Not Batch render), via the 3dsmax plugin (64-bit), max fires up on whatever number of worker machines I specified.
However, when subjobs don't actually get frames assigned to them, the subjobs just sit there, marked as "running".
Setting them to "complete" doesn't seem to shift them.
Now, I remember Troy mentioned this last week (QCA class, London), but I cannot remember the solution. (perhaps this was in my "lost" day2 notes.. Grr..)
How do I get the unused subjobs to go away when the job has finished the agenda items?