I have some problems with Qube and killing 3ds max jobs.
When i'm trying to kill a 3ds max job (scene renderer is set to V-Ray), then after few seconds Qube is reporting job as killed and worker as idle but the V-Ray frame buffer window is still open and scene is being rendered until the end of current frame.
It looks like Qube can't properly kill a 3ds max job which use V-Ray renderer.
Spec:
- 3ds max 2015
- V-Ray 2.50
- Qube 6.6.2
- windows based farm
Any help would be very appreciated.