Author Topic: BioWare Deploys Qube! to their Game Development Pipeline  (Read 3252 times)


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BioWare Deploys Qube! to their Game Development Pipeline
« on: December 17, 2007, 08:17:46 PM »
Honolulu, HI ?December 17, 2007 ? PipelineFX, makers of Qube!? software, the leading render farm management software for film production, game development, and digital media education around the world, today announced that BioWare has added Qube! in their game development pipeline.  The addition of Qube! allows for quicker and more efficient production of content in their next generation games. 

BioWare is an award-winning electronic entertainment company which develops computer, console, handheld and online video games, with studios in Edmonton, Canada, and Austin, Texas.  ?We chose Qube! due to its proven track record,? said Peter Woytiuk, Principal Programmer of Dragon Age, BioWare Corp.  ?Due to the excellent support we received during the evaluation, we were able to integrate Qube! into our pipeline in less than a week and immediately started seeing results.  Qube!  has given our artists more time to produce and iterate on content, which is key to creating the next generation of BioWare games.?

Qube! is a robust, flexible and stable distributed processing and render farm management system used by game companies around the world to increase productivity through pipeline acceleration.  ?More and more leading game companies like BioWare are looking to deploy advanced tools to increase efficiency in their game pipelines,? said Scot Brew, Director of Technology at PipelineFX. 

?Game companies can leverage the flexibility of Qube! for both their rendering and game processing needs,? said Brew.  ?Qube! will distribute across many machines the rendering of images, cinematic cut scenes, lightmaps, ambient occlusion maps, and normal maps.  It can also assist with exporting and processing game assets for the different game platforms.  Qube! has many features that help game teams save time and studios save money by leveraging resources and improving efficiencies."

Qube!?s features include cross-platform support, fully exposed C++, Perl and Python APIs, client-server architecture for scalability, global resource tracking, stable MySQL database backend for data retention and production tracking, floating shared license management to maximize use of servers and desktops, and customizable job dependencies and priorities to handle complex asset dependencies. 


About BioWare:   BioWare Corp. is an electronic entertainment company which develops computer, console, handheld and online video games focused on rich stories and memorable characters. Since 1995, BioWare has created some of the world's best-selling titles including the award-winning Baldur's Gate? and Neverwinter Nights? series, as well as the 2003 Game of the Year, Star Wars?: Knights of the Old Republic?.  Original BioWare-created IPs include the 2005 RPG of the Year, Jade Empire?, with the next-generation title Dragon Age? currently in development.  Mass Effect is now available at retailers globally. The game has received more than 50 awards, including the 2007 Game Critics Awards for ?Best Console Game? and ?Best RPG? at the Electronic Entertainment Expo. With studios in Edmonton, Canada, and Austin, Texas, BioWare is also hard at work on a new title for the Nintendo DS? based on Sonic the Hedgehog, as well as several unannounced projects including a massively multiplayer online game.  For more information on BioWare, visit

Trademark Notice:  *BioWare, BioWare Corp., Mass Effect, Dragon Age and Jade Empire are trademarks or registered trademarks owned by BioWare Corp. in the U.S. and other countries. Qube!? and Qube! Remote Control? are trademarks of PipelineFX, LLC.  All other trademarks and copyrights are the property of their respective owners. All rights reserved.  ?2007 PipelineFX, L.L.C