Author Topic: Machine Grabbing  (Read 3084 times)

tfrel

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Machine Grabbing
« on: January 22, 2008, 06:44:40 PM »
I want Qube to recognize a machine that has no user logged in, and if not grab that machine for rendering. If a user logs in, then dump the render. Qube will periodically check machines for availability based on this condition.

Tom F
« Last Edit: January 22, 2008, 07:03:17 PM by tfrel »

shinya

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Re: Machine Grabbing
« Reply #1 on: January 23, 2008, 04:20:37 AM »
Hi Tom F,

You will want to use the "lock/unlock" feature of Qube.  In particular, you'll want to take a look at our Knowledge Base article at:

http://support.pipelinefx.com/wiki/index.php/Qube_Knowledge_Base#How_can_a_Windows_machine_be_locked.2Funlocked_when_users_logon.2Flogoff.3F

That article's particular to the Windows platform-- if you're on another platform, however, the same concepts do apply.  If you need further assistance, let us know!


tfrel

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Re: Machine Grabbing
« Reply #2 on: January 23, 2008, 07:43:42 PM »
Will watchdog work aswell?

And also would you know where I can change the settings to watchdog from 30min to 10?

Thanks,

Tom

shinya

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Re: Machine Grabbing
« Reply #3 on: February 01, 2008, 07:21:29 AM »

Watchdog can actually kick-in even if the user's currently logged into the system-- it will unlock your machine (make it available to run farm jobs) after X minutes of inactivity (no keyboard or mouse input).

If that's what you want, it would work great.

To set the watchdog timeout to other than the default 30 minutes, there's currently no official GUI for it, but you can use the "qblock" command from the command prompt.

This will set up machine01 to use watchdog that kicks in after 10 minutes:

qblock --watchdog 10 machine01