Author Topic: Cinema 4D PC support on Qube  (Read 10978 times)

agitator

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Cinema 4D PC support on Qube
« on: November 15, 2010, 04:10:07 AM »
Hi guys,

Im writing from Vancouver BC. My school has a Qube redner farm running Maya. We recently got Cinema 4D, but its on PC and not Mac. Is it possible to render on Qube or its for OSX only ?

thanks

A

dmeyer

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Re: Cinema 4D PC support on Qube
« Reply #1 on: November 15, 2010, 02:30:32 PM »
Yes, it is very possible. We run both Maya and C4D on a mixed platform farm here.

The only issue is C4D's command-line interface can be a little flaky, but in general it works.

agitator

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Re: Cinema 4D PC support on Qube
« Reply #2 on: November 18, 2010, 07:03:13 AM »
Thats great news indeed. Is there any help file or manual if I want to configure it for Qube ?



jburk

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Re: Cinema 4D PC support on Qube
« Reply #3 on: November 19, 2010, 12:12:35 AM »
Built right into the QubeGUI:

QubeGUI->Help->Qube Jobtypes:  Cinema 4D (Win)


The "Net Unlimited" license should be installed on each machine rendering. From Maxon:

    Every machine has to have a valid serial number. In the case of the command line call, this can even be the same on all machines. However, due to [Cinema4d's] network serial number check and [Maxon's] license agreement, you'll have to have a NET Unlimited serial number. You need to install the Full C4D suite including all modules on to every node and use one of your C4D permanent serial numbers as well. Since the CMD line is all that is used, the app is not actually launched and will not interfere with the network license checking.

It also may be necessary to launch Cinema4d to activate the license on each Worker machine with the user rendering, either qube proxy user (qubeproxy) or the submitting user as specified.