Hi-
Glad to hear that did the trick.
It would be a bit hard for us to support every command-line option
to the renderer, as we'll need to be able to translate the options into
mel code. This is because we do not use the "Render" command in our
back-end code to run the renders-- we launch "maya -prompt", and
feed it mel commands to initialize (load scene, etc.), and then
go into a loop where the maya process asks the system for
the next available frame to work on, and renders the frame
(by calling the mel procedure, "mayaBatchRenderProcedure()").
When you specify "batch mode" at submission, the jobtype
does indeed use the "render" command, so in that specific
case we can probably support arbitrary command-line options.
"batch mode", however, lacks many of the advantages of
the regular mode, so it's really meant to be used sparingly,
such as when there's memory leak issues with Maya that
the render requires a fresh instance of maya at every frame.