Author Topic: Maya job error  (Read 4841 times)

uppi

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Maya job error
« on: December 03, 2012, 11:51:34 AM »
Hi,

any idea For below mentioned error to fix .

ERROR: maximum nudge count
  • reached on command []

timed out-- aborting! at C:\Program Files\pfx\jobtypes/maya/MelProcessor.pm line 569.
maya::MelProcessor::abort
ERROR: exception caught in maya::UniversalMayaRenderJob=HASH(0x4082ad8)->run()
aborting at C:\Program Files\pfx\jobtypes/maya/MelProcessor.pm line 137.
INFO: reporting status [failed] to supe: qb::reportjob('failed')
maya::MelProcessor::DESTROY
maya::MelProcessor::finish
INFO: HARNESS=[IPC::Run=HASH(0x41e2388)]
ERROR: did maya crash earlier? at C:\Program Files\pfx\jobtypes/maya/MelProcessor.pm line 106 during global destruction.


upender

BrianK

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Re: Maya job error
« Reply #1 on: December 03, 2012, 05:29:48 PM »
When Qube's jobtype looses track of Maya, it "nudges" Maya to see if it's still awake.  After X number of nudges, it determines Maya is dead & fails the frame.  That conversation is what you've copy/pasted.

The moral: Maya crashed during rendering.  Why it crashed cannot be seen in these logs & may not be visible in the logs. 
- See if there are any errors earlier in the logs that might allude to a reason for crashing. 
- Check the machine's vitals at the time of the crash - did it run out of memory/swap, hard drive space, kernel error, network problem? 
- Try rendering the frame in question on the same machine again. 
- Try rendering the frame in question on a different machine.
- As a last resort, try rendering the frame with Batchrender.  If it fails, log into the render node (preferably as your proxy user), right-click the Batchrender job, then choose "execute in local shell" to see if you get a better indication of why it crashed.

These types of issues are almost always related to the scene file, itself.