Hi.
I would like to render tifs and rpfs that have additional channels like alpha and materialIDs on the Qube farm using 3DS Max. I however see no way to specify these options in the Qube submit window in 3DS Max.
I tried appending some 3dsmaxcmd options like -TIF_ALPHA:1 to the filename and output names but that didn't seem to work. As a matter of fact it seemed to break the submit since if I append to the filename it renders the default file and if I append to the output name the file doesn't get saved at all.
Anyone know how I can pass these options through Qube so I can render stuff other then RGB?
Thanks.
phong.