I have a scene file that I want to render on twos starting on frame 2. (every other even frame). Maya has the ability to renumber the frames which is great to have since I really want them numbered from 1-30. This setting is in the render globals and works fine in batch render mode on my workstation.
Unfortunately, it seems Qube does not play well with this idea. Instead of renumbering frame 2 to be frame 1, it tells Maya to renumber it as frame 3. Then for some reason I end up with frames, 3, 5, 7, 9, 11, etc. when they should be numbered by ones from frame 1.
What I want is for frames 2, 4, 6, 8, 10 etc to become 1, 2, 3, 4, 5 etc.
I am trying different things and have no solution yet.
Please help.
QUBE SUBMIT WINDOW SETTINGS:
2-60x2
name.#.ext
frame padding: 4
renumber startframe 1
renumber by frame 1
MAYA SCENE RENDER GLOBALS
start frame: 2
end frame: 60
renumber frames: checked
start number: 1
by frame: 1
THIS IS FROM THE STDERR OUTPUT IN QUBE:
setAttr -l false defaultRenderGlobals.startFrame
setAttr -l false defaultRenderGlobals.endFrame
setAttr -l false defaultRenderGlobals.byFrameStep
currentTime -e 2
Result: 2
setAttr defaultRenderGlobals.startFrame 2
setAttr defaultRenderGlobals.endFrame 2
setAttr defaultRenderGlobals.byFrameStep 1
getAttr defaultRenderGlobals.modifyExtension
Result: 1
getAttr defaultRenderGlobals.startExtension
Result: 1
getAttr defaultRenderGlobals.byExtension
Result: 1
setAttr defaultRenderGlobals.startExtension 3
startext=1
byext=1
newext=3
INFO: adjusting startExtension to 3
RC 0.2 progr: writing frame buffer mayaColor to image file /Volumes/SourceAssets/Projects/TP75/maya/images/render/offset120a_v02/cam_floor_0/offset120a_v02_cam_floor_0.0003.tga (frame 2)
I have no idea why its telling maya to set the startExtension to be 3, when it should be 1.