You definately have to cache your fluids before submitting. This would go for any simulation whether it be fluids, particles, cloth, etc...
In Maya, if you have never cached fluids before, you can cache them via the Fluids menu in Dynamics, but the thing you have to remember is the cache is not written fully to disk until you save your scene. So if you are generating the cache then immediately submitting to qube, you will have the same problem. So, cache the fluids, save the scene, then submit and you should be good to go.